• Senior Technical Designer

    Job Locations US-MD-Hunt Valley
    Job ID
    Regular Full-Time
  • Overview

    ZeniMax Online Studios is seeking a Senior Technical Designer to join our studio for the development of our next AAA game. This is a chance to join an experienced group of developers in pre-production for a new IP.

    This role will serve under the Lead Systems Designer to architect and implement gameplay systems and mechanics, and hone them to industry-leading quality. Aside from designing technically complex gameplay systems, a developer in this role will collaborate closely with project engineers, artists, animators, and other designers to bring gameplay to life.


    • Design and create modular gameplay components which will be used to propagate gameplay features throughout the world
    • Write script components to facilitate gameplay implementation in an entity component system (ECS) based engine
    • Collaborate with feature teams on the designs of systems and mechanics with a focus on usability and implementation approach
    • Help establish script implementation standards and best practices
    • Work with engineers on expanding the capabilities of the scripting system
    • Contribute script and gameplay modules to shared libraries


    • Expertise in programming or developing in a visual scripting system
    • Solid gameplay design fundamentals with an understanding of what makes gameplay fun
    • Ability to work collaboratively in a cross-discipline development environment
    • Familiarity with the many types of assets from which a game is built
    • Comfortable with a development schedule that is playtest-driven and focused on iteration and polish
    • Strong understanding of the discrete elements game systems are built from, and the ability to problem solve both holistically and on a per-component basis
    • Excellent verbal and written communication skills in English required
    • An online portfolio which clearly demonstrates relevant work experience

    Preferred Skills

    • Experience developing Open World games
    • Familiarity with third-person action or roleplaying games
    • Experience in animation, UI programming, creating or using shaders, or FX systems
    • Strong communication skills


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