ZeniMax Online Studios is looking for a Lead Gameplay Engineer to lead a gameplay team and develop game systems in our new engine for the studio’s next AAA project.
Responsibilities
Lead the gameplay programming team
Design and architect new game systems
Refine systems throughout the development cycle of the project
Collaborate with designers, artists, and other engineers for feature development
Qualifications
10+ years of software development experience
2+ years of lead programmer experience
Excellent programming skills/experience in C++
Solid architecture, system design, and analytical skills
Self-motivated and energetic team player with a very strong work ethic and cooperative attitude
Experience with multi-threaded programming
Code to clearly defined performance and memory usage specs
Excellent 3D math skills
Strong communication skills
Ability to write clear, maintainable, portable code
Strong debugging skills
Preferred Skills
Experience developing for multiple platforms (Windows, PS4, Xbox One)
Bachelor’s Degree in Computer Science or equivalent experience
Experience with network game client/server architecture