Character Animation Engineer

Job Locations US-TX-Austin
Job ID
Regular Full-Time


Arkane Studios is looking for a Character Animation Engineer to join our team in developing AAA games for PC and console systems. The candidate will have experience in the design of robust character animation systems and expert knowledge of skeletal animation in general as well as be a self-motivated, energetic team player with a healthy work ethic and cooperative attitude.


Position based in Austin, TX. Will consider remote.


  • Collaborate with technical artists, animators and gameplay engineers to develop a character animation system that allows gameplay code to interact with an existing skeletal animation system
  • Conceive, develop and maintain animation blend graphs with the animation team to support gameplay requirements
  • Make changes to the skeletal animation system when necessary to support gameplay requirements
  • Identify and implement platform-specific optimizations
  • Work on other game systems and features as required


  • Bachelor’s degree in Computer Science, or equivalent experience
  • At least five years’ experience programming games
  • Substantial work with animation systems on at least one shipped AAA game title
  • Experience developing and working with animation blend graphs, real-time IK, and animation compression
  • Experience with animation systems
  • Experience with real-time concurrent systems is a plus
  • Excellent C++ language and design skills
  • Able to write clear, correct code that is portable and maintainable
  • Excellent oral and written communication skills
  • Excellent organizational and time management skills

Salary Range

Character Animation Engineer - The typical base pay range for this position at the start of employment is expected to be between $75,000 - $160,000 per year.


ZeniMax has different base pay ranges for different work locations within the United States, which allows us to pay employees competitively and consistently in different geographic markets. The range above reflects the potential base pay across the U.S. for this role; the applicable base pay range will depend on what ultimately is determined to be the candidate’s primary work location. Individual base pay depends on various factors, in addition to primary work location, such as complexity and responsibility of role, job duties/requirements, and relevant experience and skills. Base pay ranges are reviewed and typically updated each year. Offers are made within the base pay range applicable at the time.


At ZeniMax certain roles are eligible for additional rewards, such as merit increases and discretionary bonuses. These awards are allocated based on individual performance and are not guaranteed. Benefits/perks listed here may vary depending on the nature of employment with ZeniMax and the country work location. U.S.-based employees have access to healthcare benefits, a 401(k) plan and company match, short-term and long-term disability coverage, basic life insurance, wellbeing benefits, paid vacation time, paid sick and mental health time, and several paid holidays, among others.

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