• Encounter Designer

    Job Locations US-TX-Austin
    Job ID
    2019-1424
    Category
    Design
    Type
    Regular Full-Time
  • Overview

    Arkane Austin is looking for an Encounter Designer, who will take responsibility for designing and implementing engaging player experiences. In addition to skill and enthusiasm, we want a game designer who is collaborative, and who loves the creative values our games are built around.

     

    As an Encounter Designer at Arkane, you'll be responsible for bridging the implementation aspects of level design with systems like NPC spawning and dynamic vignettes.  Both the creative and technical elements of design are a must for this position, as you will be creating a wide variety of encounters across objectives, ambient NPC spawning and dynamically spawned interactive scenes.

     

    If you have experience creating encounters, are eager to have an impact, and are open to new challenges, we’d like to hear from you.

    Responsibilities

    • Deliver engaging and varied encounters for 1st person action games
    • Work with narrative, AI, level and system design teams to deliver dynamic player experiences
    • Work with the development team to create tools and pipeline for dynamically delivered encounters
    • Work with level designers on the placement of encounters, both scripted and ambient
    • Assist the Lead Level Designer in reviewing encounters and communicating encounter needs to level architects

    Qualifications

    • Core design principles for 3d action games, straddling the border between level and system design
    • The ability to self motivate and drive feature development while collaborating with multiple disciplines
    • The flexibility to work in a highly iterative pipeline
    • At least one AAA action title shipped as a level or encounter designer
    • Ability to craft engaging narrative experiences through systems and environmental storytelling
    • Advanced coding or scripting experience
    • Game industry experience required. 5+ years preferable in a design role
    • Previous work experience with a AAA editor (i.e., idTech, Unreal, CRYENGINE, etc.…)
    • Excellent verbal and written communication skills in English required
    • Must submit work samples
    • Experience developing for current generation consoles

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