• Motion Capture Animator

    Job Locations US-MD-Hunt Valley
    Job ID
    2019-1444
    Category
    Art
    Type
    Regular Full-Time
  • Overview

    ZeniMax Online is looking for a highly motivated Motion Capture Animator who has an enthusiasm for motion capture! Along with our talented team of creative professionals, you will be bringing the real-time in game performance of our unique characters to life. Our teams are empowered to create, challenged to learn, and encouraged to lead. Harness your passion and creativity to develop genre-defining gameplay and interactive storytelling.

    Responsibilities

    • Bring fantasy characters to life with high-quality motion under tight deadlines
    • Contribute to the creative process with original ideas and inspiration that will shape the players' experience
    • Provide artistic vision to in-game storytelling
    • Autonomous problem-solving in a dynamic environment
    • Retargeting motion capture data onto bipedal characters
    • Collaborate and assist with motion capture shoots along with providing performance yourself
    • Set up character props in Motion Builder
    • Set up story clips in Motion Builder
    • Oversee quality on all motion capture data
    • Collaborate with production team to strengthen our motion capture data pipeline
    • Identify and solve retarget problems
    • Provide design with high quality block in animations for proof of concept before we commit to a Motion Capture shoot
    • On occasion, support environment on world object animations

    Qualifications

    • Have 3+ years of professional experience as a Motion Capture Editor
    • Show ability to combine acting and action to bring personality and appeal to characters
    • Can demonstrate an understanding of animation pipelines and standard industry processes
    • Possess technical knowledge/abilities with respect to the implementation of animation into a game engine
    • Shows a strong understanding of fundamental animation principles and the ability to clearly communicate those ideas to others
    • Come from a background with experience collaborating across all disciplines
    • Must show an aptitude for learning new systems quickly
    • Have a minimum of BFA with a major in Animation or equivalent experience, additional related education a plus
    • Have extensive knowledge of Motion Builder Softer, along with 3D Studio Max or Maya
    • Experienced with retargeting motion capture data in Motion Builder
    • Strong organizational skills
    • On stage mocap experience
    • Positive attitude along with excellent communication skills

    Preferred Skills

    • Scripting experience in Motion Builder is a plus
    • Rigging and Scripting experience in 3D Studio Max is a plus

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