• Systems Designer (Live Events)

    Job Locations US-MD-Hunt Valley
    Job ID
    2020-1556
    Category
    Design
    Type
    Regular Full-Time
  • Overview

    ZeniMax Online Studios is hiring a Systems Designer to work with the Systems Lead and the rest of the project team to support the creation and maintenance of core game mechanics and non-combat systems within The Elder Scrolls Online.  They are responsible for player retention mechanisms and facilitating in-game social interactions, while adhering to team values and best practices.

    Responsibilities

    • Maintain numerous existing in-game systems as assigned (Examples: Achievements, Itemization, Crafting, Housing, Justice, etc)
    • Develop expertise on all in-game systems behavior and interdependencies including proprietary toolsets
    • Create and maintain documentation for new and existing systems
    • Function effectively as a team member in collaborative, cross-disciplinary feature development teams
    • Identify and develop opportunities for fair monetization and business practices
    • Utilize business intelligence reporting to drive data informed decisions
    • Provide, receive and integrate feedback on all aspects of game development
    • Assist the Live team in developing and maintaining event-related systems for The Elder Scrolls Online
    • Other duties assigned 

    Qualifications

    • 2+ years’ experience developing or maintaining systems in a shipped or live game
    • Experience playing MMORPGs
    • Proficient with Microsoft Excel and Microsoft Word or equivalent
    • Technical writing familiarity with close attention to detail
    • Excellent verbal and written communication skills    

    Preferred Skills

    • Familiarity with Agile development methodology a plus
    • Viewable portfolio of previous work a plus

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