Systems Designer

Job Locations US-MD-Hunt Valley
Job ID
2020-1556
Category
Design
Type
Regular Full-Time

Overview

ZeniMax Online Studios is hiring a Systems Designer to work with the Systems Lead and the rest of the project team to support the creation and maintenance of core game mechanics and non-combat systems within The Elder Scrolls Online.  They are responsible for player retention mechanisms and facilitating in-game social interactions, while adhering to team values and best practices.

Responsibilities

  • Maintain numerous existing in-game systems as assigned (Examples: Achievements, Itemization, Crafting, Housing, Justice, etc)
  • Develop expertise on all in-game systems behavior and interdependencies including proprietary toolsets
  • Create and maintain documentation for new and existing systems
  • Function effectively as a team member in collaborative, cross-disciplinary feature development teams
  • Identify and develop opportunities for fair monetization and business practices
  • Utilize business intelligence reporting to drive data informed decisions
  • Provide, receive and integrate feedback on all aspects of game development
  • Assist the Live team in developing and maintaining event-related systems for The Elder Scrolls Online
  • Other duties assigned 

Qualifications

  • 2+ years’ experience developing or maintaining systems in a shipped or live game
  • Experience playing MMORPGs
  • Proficient with Microsoft Excel and Microsoft Word or equivalent
  • Technical writing familiarity with close attention to detail
  • Excellent verbal and written communication skills    

Preferred Skills

  • Familiarity with Agile development methodology a plus
  • Viewable portfolio of previous work a plus

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