Lead Combat Designer

Job Locations US-MD-Hunt Valley
Job ID
Regular Full-Time


ZeniMax Online Studios is seeking a Lead Combat Designer to join our studio for the development of our next AAA game. This is a chance to join an experienced group of developers in pre-production for a new IP.

This role will collaborate with the Creative Director, Lead Game Designer, Lead Engineer and Lead Systems Designer to plan foundational combat systems, flesh them out with fun mechanics, and hone them to industry-leading quality. This role will also work extensively with AI, animation, and gameplay engineers to build all the combat systems needed to fill the game with a wide range of challenging enemies and fun combat setups.


  • Own the vision for combat on the project
  • Lead the combat design team in the development of mechanics, player abilities, weapons, and enemy designs to deliver a thrilling yet approachable combat experience
  • Work with the level design team to determine how combat spaces are built
  • Help define tool needs for scripting and laying out combat encounters, building combat systems, and tuning combat data
  • Collaborate with all development disciplines to bring gameplay systems from early vision to industry-defining final implementations
  • Establish standards for documentation and implementation practices
  • Mentor combat designers and help them grow in their careers


  • Deeply creative with a great sense of what makes for fun gameplay
  • Excellent leadership skills, and ability to work collaboratively in a cross-discipline development environment
  • Expert proficiency integrating imagery and text to deliver thorough, easy to understand design documents
  • Comfortable with a development schedule that is playtest-driven and focused on iteration and polish
  • Strong understanding of the discrete elements that game systems are built upon, and the ability to problem solve both holistically and on a per-component basis
  • Excellent verbal and written communication skills 
  • Working knowledge of scripting or programming
  • An online portfolio which clearly demonstrates relevant work experience

Preferred Skills

  • Experience developing Open World games
  • Experience in level design
  • Strong public speaking skills

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