Monetization & Live Designer

Job Locations SE-C-Uppsala
Job ID
2020-1688
Category
Design
Type
Regular Full-Time

Overview

MachineGames is looking for an analytical Monetization designer. In this role you will become part of a cross-functional team, building a game from the drawing board through launch. You’ll be working closely with artists, designers, and engineers, both locally as well as overseas. 

 

Our studio is located in central Uppsala, Sweden which is a small and vibrant city 30 minutes north of Stockholm with a historical heritage reaching back to pre-medieval times. It also has the oldest and one of the largest universities in northern Europe.

 

This is a permanent position starting as soon as possible. We will support your relocation and/or application for work permit if you have a non-EU passport and/or not currently residing in Sweden.

Responsibilities

  • Develop and manage the economy/monetization components to meet player expectations and creative directions

  • Coordinating closely with production and other departments to define KPIs and help meet projects goals

  • Design game features that monetize and re-engage players in a consumer-friendly way

  • Monitor game KPIs, mostly related to revenues and identify monetization opportunities

  • Drive initiatives for healthy and acceptable monetization in our game

  • Support the monetization team in driving regular updates to the in-game store

  • Work with analytics team to review the success of current systems and initiatives as well as propose new solutions

  • Be up to date with the monetization strategies in the industry, understanding their strengths and weaknesses. Choose appropriate one for our games and promote them within the team

  • Propose well documented and justified prices, promotions and offers

Qualifications

  • 3+ years of experience as a monetization designer or similar role in the gaming industry
  • Excellent knowledge of the monetization of video games
  • Experience with running engagement and monetization activities
  • Experience working in cross-discipline teams with programmers, artists, animators, UI/UX, BI, management and accounting
  • Knowledge and understanding of game design fundamentals
  • Strong communication and analytical skills

Preferred Skills

  • Experience with data visualization tools

  • Shooter and/or RPG game experience

  • Experience in multiplayer games

  • Strong mathematical, statistics, and analytical skills

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