Senior Character Artist (ESO)

Job Locations US-MD-Hunt Valley
Job ID
2021-2111
Category
Art
Type
Regular Full-Time

Overview

We are seeking an ambitious and creative Senior Character Artist to work closely with our art team to create unique and diverse characters and creatures that will pull the player into our universe. Candidates should have a strong understanding of character modeling as it applies to gameplay and should be able to successfully execute those ideas in engine. 

Responsibilities

  • Create dynamic humanoid, animal, and creature characters with a strong grasp of form, scale, and proportion while working within defined technical constraints
  • Communicate and work with Concept Art team, Animation, and Technical Artists
  • Adapt to the established art style
  • Closely follow art and design concepts
  • Have a thorough understanding of pipelines and art integration into the game
  • Contribute to the creative process through original ideas and inspiration
  • Participate in critiquing your work and the work of other artists; help mentor junior artists
  • Work with the entire development team in an energetic and creative environment

Qualifications

  • 5+ years of professional industry experience as a Character/Figure Artist or Senior Character/Figure Artist
  • Credited with at least two AAA published games
  • In depth knowledge of character modeling as related to game development
  • Excellent sculpting skills in Zbrush or Mudbox
  • Strong knowledge of human and animal anatomy
  • A strong understanding of rigging and animation principles
  • Excellent fine art skills
  • Knowledge of industry software tools and pipelines (3dsmax, Zbrush, Photoshop, Marvelous Designer, Maya)
  • MMO or RPG experience a plus

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