Lighting Artist

Job Locations US-MD-Rockville
Job ID
2021-2137
Category
Art
Type
Contract Full-Time

Overview

Join Constellation!

 

Come join Bethesda Game Studios, the award-winning development team behind StarfieldThe Elder Scrolls and Fallout. Bethesda Game Studios strives to offer its employees a well-balanced home and work life by providing competitive salaries, a generous benefits program, and offices located in some of North America’s best cities.

 

With a goal of creating a culture as fun and diverse as our games and our players, we welcome applicants with unique skillsets, experience levels and backgrounds. If you are passionate about making a meaningful contribution to some of the most significant games in the industry we’d love to hear from you!

Responsibilities

Your Daily Life at Bethesda Game Studios

 

As Lighting Artist, you will...

  • Create and maintain all elements of lighting including dynamic, static, cinematic, and character setups
  • Work with Art and Design to create compelling and dramatic lighting scenarios for gameplay and cinematics
  • Maintain a balance between visual quality and performance requirements
  • Match the established visual style for the game with lighting execution
  • Develop and implement new techniques into the lighting pipeline

Qualifications

What Makes You S.P.E.C.I.A.L.

  • You have 3+ years of industry experience, preferably focused on lighting
  • You have working knowledge of modern lighting techniques, technical art and performance pipelines
  • You are self-motivated and possess the ability to work and solve problems with minimal assistance
  • You are highly organized with the ability to adhere to production schedules
  • You have well-developed communication skills and strong work ethic

Preferred Skills

Bonus Skills

  • You have experience working with Creation Kit (Fallout 4, Skyrim)
  • You've been trained in traditional art mediums (painting, sculpting, etc.)
  • You possess knowledge of current engine technology such as CRYENGINE, UDK, or Unity
  • You are experienced with lighting using a Physically Based Renderer

 

You must submit an online portfolio to be considered.

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