Lead Gameplay Camera Designer

Job Locations US-MD-Hunt Valley | US-TX-Austin | US-CA-San Diego | US-WI-Madison | US-WA-Seattle
Job ID
Regular Full-Time


ZeniMax Online Studios is seeking a Lead Gameplay Camera Designer to join our studio for the development of our next AAA game. This is a chance to join an experienced group of developers in pre-production for a new IP.


In this role, you will collaborate closely with the Lead Systems Designer and the Combat and Level Design teams to implement the unique camera vision of our game. The primary focus of the role will be the creation of in-game, player-controlled cameras and supporting tools and development pipelines. You will also push the boundaries of your craft by exploring the latest emerging trends in camera design and creating solutions for high-mobility gameplay.


  • Contribute in shaping the vision for gameplay cameras
  • Design, set up and tune player-controlled gameplay cameras and camera systems
  • Use script to set up camera behaviors. Layout and hook up camera action triggers in game
  • Support player navigation, traversal, and combat gameplay with a keen eye for the combination of composition and usability
  • Work closely with the combat and level design teams to help create a smooth and seamless player experience
  • Mentor camera designers


  • 2-5 years’ experience implementing in-game cameras
  • Working knowledge of camera controls from various game engines, including some camera scripting experience
  • Experience with 3D Studio Max (preferred) or similar 3D package
  • Background or strong interest in cinematography or photography
  • Competent animation and technical skill set
  • The ideal candidate is a self-sufficient, technical problem solver
  • Well-developed communication skills and strong work ethic

Preferred Skills

  • 5+ years of industry experience, with at least one shipped AAA title
  • Working experience as a camera designer in games, or comparable experience in film or television

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