Combat Designer

Job Locations US-TX-Dallas
Job ID
Regular Full-Time


Are you passionate about designing fun and compelling games? Do you want to innovate on gameplay experiences for hand-crafted, high quality action games? 


Combat is at the core of every id Software game, and we are looking for imaginative and knowledgeable Combat Designers to help us make industry-leading gameplay for our future AAA first-person action games. Combat Designers work closely with Game Directors, Leads, and fellow Designers, along with multi-discipline feature teams, to develop tightly balanced, high-quality, first-person combat and compelling gameplay for our upcoming titles. 


  • Work with Directors, Leads, and Level Designers to execute the vision for the game. 
  • Design and implement high-quality gameplay within the intended vision for each level. 
  • Collaborate with Designers and artists to build specific combat spaces for the player and AI to engage in. 
  • Implement highly polished and memorable gameplay by creating diverse combat encounters that challenge the player's skill.  
  • Utilize proprietary scripting tools to create and iterate on compelling puzzles and challenges 
  • Plan and refine the difficulty balance of each combat experience 
  • Integrate gameplay systems to assist player navigation, such as objectives, points of interest and checkpoints. 
  • Own the quality of player and AI navigation through the environment. 
  • Collaborate with Environment Artists to maintain the integrity of the gameplay experience. 


  • In depth knowledge of recent id games, including DOOM (2016) and DOOM Eternal. 
  • Experience with any established level editing or engine toolsets (Radiant, Hammer, Unreal, Unity, etc.) or relevant mod or indie development 
  • Extensive knowledge and understanding of first-person and third-person shooters and action games, with an ability to analyze and discuss mechanics, encounters and player actions. 
  • Ability to learn and adapt quickly to the vision set forth by Directors and Leads. 
  • Ability to work proactively as part of a team and maintain a positive attitude throughout development.  
  • Must be proactive about collaborating and communicating with the Mission Design Director. 
  • Strong critical thinking and problem-solving skills are critical. 
  • Scripting knowledge 
  • Experience working in a collaborative environment with cross disciplinary groups. 

Preferred Skills

  • Experience working on community mods or a gameplay design role on similar AAA titles.  
  • Experience as a combat or gameplay designer on first-person action games 
  • Familiarity with all id Software games, characters, brands, and worlds. 
  • Programming and/or scripting experience. 
  • BS degree or equivalent work experience. 

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