Principal Monetization Designer

Job Locations US-MD-Hunt Valley
Job ID
2022-2557
Category
Design
Type
Regular Full-Time

Overview

ZeniMax Online Studios is seeking a Principal Monetization Designer to join our studio for the development of our next AAA game. This is a chance to join an experience group of developers in pre-production for a new IP.

This role will serve under the Lead Monetization Designer to design and build business strategic systems and mechanics, and hone them to industry-leading quality. A developer in this role will serve as a project specialist in one or more areas of monetization design and will collaborate with leads across all development disciplines in creating business strategic systems within their specialty. Post launch, this role will be working hand in hand with our Product Management group and the Lead Monetization Designer to maintain and improve the effectiveness of existing monetization systems and product lines. Additionally, this role will work to identify and build new monetization systems and products in a live service environment with a player first mindset that result in positive KPI growth.

 

Responsibilities

  • Work with product management and a variety of design disciplines to create fun and engaging game systems that provide business value 
  • Collaborate with all development disciplines to bring monetization systems from early vision to industry-shaping final implementation
  • Collaborate with our UX team to design accessible, informative, and fun shopping experiences and purchase flows
  • Effectively communicate to other team members and project leadership the reasoning and "why" behind design decisions
  • Construct and maintain documentation detailing the structure, important mechanics, and key details within these systems 
  • Help script and implement these designs with a cross disciplined team   
  • Work with and advise feature teams on monetization and business goal best practices while maintaining empathy for the player 

Qualifications

  • 5+ years related or game systems design experience, open to monetization design experience with mobile titles
  • Deeply creative with a great sense of what makes for fun and engaging experiences 
  • Excellent understanding of mobile and AAA MTX strategies 
  • Excellent understanding of game economies, game progression design, reward pacing, and live service games
  • Plays AAA and/or mobile live service games 
  • Proven ability to employ data driven decision making while maintaining player empathy
  • Good grasp of scripting or coding 
  • Ability to work collaboratively in a cross-discipline development environment 
  • Comfortable with a development schedule that is playtest-driven and focused on iteration and polish 
  • Excellent verbal and written communication skills 
  • Proficient in the Adobe Creative Suite of products 
  • Proficient in Microsoft Excel 

Preferred Skills

  • Strong understanding of game economy design for live service games 
  • Strong understanding of progression design for live service games 

 

 

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