Technical Art Engineer (ESO)

Job Locations US-MD-Hunt Valley
Job ID
2022-2564
Category
Art
Type
Regular Full-Time

Overview

Zenimax Online Studios is looking for a Technical Art Engineer to help build and maintain current and ongoing tool efforts.

 

The preferred location for this role is Hunt Valley, MD, Austin, TX, Madison, WI, San Diego, CA, or Seattle, WA. Will consider remote. Please apply for more information.

Responsibilities

  • Develop artist facing tools
  • Develop simple/complex subsystems to support current and new tooling
  • Developing flexible and modular systems
  • Develop, own, and manage individual core systems
  • Work collaboratively with technical and creative team members to build great systems that work together

Qualifications

  • 3+ years of industry experience in Technical Art/Tools
  • Strong understanding of Python, C#, or any other object oriented language
  • Strong understanding of Tool UI development and subsystems
  • Strong understanding of core game data pipelines
  • Experience in coding practices and management
  • Solid problem solving and math skillset
  • Ability to adapt and respond to changing needs throughout the course of the development cycle
  • Must be self-sufficient and have excellent time management skills
  • Excellent communication skills
  • Familiarity with common data formats: XML/JSON/etc.
  • Familiarity with common 3D data formats: OBJ/FBX/ALEMBIC/etc.

Preferred Skills

  • Perforce
  • C# knowledge and debugging
  • Documentation practices for developers and users of tools

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