Gameplay Engineer (AI)

Job Locations US-MD-Hunt Valley | US-TX-Austin | US-WA-Seattle | US-CA-San Diego | US-WI-Madison | US
Job ID
Regular Full-Time


ZeniMax Online Studios is looking for a Gameplay AI Engineer to develop game systems in our new engine for the studio’s next AAA project. 


  • Architect and implement new game systems
  • Refine systems throughout the development cycle of the project
  • Collaborate with designers, artists, and other engineers for feature development
  • Code to clearly defined performance and memory usage specs


  • 3+ years of software development experience
  • Previous experience in game development in the capacity of a Gameplay Engineer or AI Engineer
  • Robust programming skills/experience in C++
  • Strong debugging skills
  • Strong math skills related to development of gameplay systems (Linear Algebra, Vector Math, Probability)
  • Strong problem-solving ability geared towards creating solutions for creative AI scenarios and challenges
  • Strong collaborative and communication skills

Preferred Skills

  • Bachelor’s Degree in Computer Science or equivalent experience
  • Experience with influence maps, goal-driven behaviors or similar decision-making systems
  • Experience with Havok AI or other movement behaviors and pathfinding systems
  • Experience with AI in an open world game client/server architecture
  • Experience developing for multiple platforms (Windows, Xbox, Playstation)

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