Lead Quest Designer

Job Locations US-MD-Hunt Valley | US-WA-Seattle | US-TX-Austin | US-WI-Madison | US-CA-San Diego | US
Job ID
2022-2740
Category
Design
Type
Regular Full-Time

Overview

ZeniMax Online Studios is seeking a Lead Quest Designer to join our studio for the development of our next AAA game. This is a chance to join an experienced group of developers in pre-production for a new IP. This role will collaborate with the Lead Content Designer, Lead Narrative Designer, Design Leads, & Lead Environment Artists to drive quest content. A developer in this role serves as a key part of the content direction for a new IP and will help drive a holistic approach to quest development that includes gameplay moments, combat encounter design, and scripting.

Responsibilities

  • Drive quest content that integrates narrative, gameplay, and visuals to create compelling story experiences
  • Manage a team of quest designers to make industry-leading AAA quest content
  • Provide story feedback and ideas to support and enhance narrative in quests
  • Collaborate with artists to build 3D gameplay spaces that provide a variety of player experiences
  • Facilitate and advocate for tools creation for live service content
  • Collaborate closely with other level leads to build a holistic approach to level development across the project
  • Leverage and communicate best practices for content creation for a live service model
  • Mentor more junior quest and level designers and serve as a bastion for the discipline within the company
  • Support the leadership team in establishing and role modeling positive processes
  • Define quality standards for the team through hands on execution and documentation

Qualifications

  • 5+ years related experience
  • Strong team leadership skills
  • Deeply creative with broad gameplay design knowledge and expert quest design proficiency
  • Ability to drive collaboration and consensus across multiple disciplines
  • Strong organization, verbal, and written communication skills
  • Experience with quest, quest design, narrative design, or content design
  • Comfortable with a development schedule that is playtest-driven and focused on iteration and polish
  • Strong methodology and problem-solving ability
  • Previous work experience with 3D world and level building tools such as UE4, Unity, etc.
  • Scripting experience, either in visual or other forms

Preferred Skills

· Experience developing Open World games

· Development experience on a multiplayer, online game

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