Technical Designer

Job Locations US-TX-Dallas
Job ID
Regular Full-Time


id Software, part of the ZeniMax Media Inc. family of companies, is seeking a Technical Designer to join our team. Tech Art/Design Artists have a massive impact on the overall game by developing practical solutions for gameplay components, cinematics, and proving out emerging tech and workflows. Tech Designers will become proficient in many disciplines with our proprietary tool set to offer solutions of implementation and integration, as well as solving incidental issues that naturally arise in production. Tech Designers will report to our Tech Art/Design Lead while working closely with environment, gameplay, cinematics, and design.  


Responsibilities will touch all parts of our games, including gameplay scripting, measuring performance, defining best practices, and working with other departments to develop scripted events or feature improvements. The successful candidate has a keen eye for high quality results and is both self-motivated to discover creative solutions as well as capable of close collaboration with other team members.  


What you’ll do as a Tech Designer: 


  • Use proprietary node-based scripting to achieve a polished player experience 
  • Create and support crucial gameplay components for Level Designers 
  • Prototype rough ideas in engine to help direction get a feel for gameplay potential 
  • Communicate with other departments to define best workflow practices 
  • Collaborate with directors and leads to understand creative goals and intentions 
  • Integrate cinematics and ensure a smooth transition to/from player control 
  • Measure & analyze performance metrics 
  • Solve problems creatively 


  • Strong technical and problem-solving skills 
  • Experience with game engine content tools and pipeline 
  • Experience balancing performance and maintainability 
  • Ability to contribute innovative ideas 
  • Strong communication and organizational skills 
  • 2 Years of experience with node-based scripting 
  • 2 Years of experience in game development 
  • Ability to manage multiple tasks 
  • Passion for playing games 
  • Experience playing previous id and Bethesda titles  


Preferred Skills

  • Python scripting 

Salary Range

Senior Sound Designer - The typical base pay range for this position at the start of employment is expected to be between $55,000 - $140,000 per year.


ZeniMax has different base pay ranges for different work locations within the United States, which allows us to pay employees competitively and consistently in different geographic markets. The range above reflects the potential base pay across the U.S. for this role; the applicable base pay range will depend on what ultimately is determined to be the candidate’s primary work location. Individual base pay depends on various factors, in addition to primary work location, such as complexity and responsibility of role, job duties/requirements, and relevant experience and skills. Base pay ranges are reviewed and typically updated each year. Offers are made within the base pay range applicable at the time.


At ZeniMax certain roles are eligible for additional rewards, such as merit increases and discretionary bonuses. These awards are allocated based on individual performance and are not guaranteed. Benefits/perks listed here may vary depending on the nature of employment with ZeniMax and the country work location. U.S.-based employees have access to healthcare benefits, a 401(k) plan and company match, short-term and long-term disability coverage, basic life insurance, wellbeing benefits, paid vacation time, paid sick and mental health time, and several paid holidays, among others.

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