MachineGames is looking for an excellent Senior Gameplay Programmer to help us design and implement gameplay and work closely with artists, programmers, designers and producers.
As a senior member of the studio you will mentor less experienced team members. An appreciated aspect about MachineGames is that everyone has the possibility to affect our internal work procedures by suggesting how to utilize new technologies and tools and implement them into our workflow.
The gameplay team consists of a talented and passionate group of programmers, of which some have been with the company since the start in 2010. In this role you will report to our Lead Gameplay Programmer.
MachineGames is located in central Uppsala, Sweden which is a small and vibrant city 40 minutes north of the capital Stockholm. It has a historical heritage reaching back to pre-medieval times.
Our studio has a legacy of being down to earth and free from big egos, our everyday work as well as our long-term goals are driven by our values:
- We value Team performance over individual performance
- We practice an open door policy
- We deliver what we promise
- We give constructive and actionable feedback
- We practice ownership and accountability
- We learn from our mistakes.
This is a permanent position starting as soon as possible with the option to work at either our HQ in Uppsala, or in our satellite office in Sundsvall.
The position is onsite with the option to work in a hybrid capacity. We will support your relocation and/or application for work permit if you have a non-EU passport and/or are not currently residing in Sweden.
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