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Search Results Page 11 of 13

Job Locations US-MD-Hunt Valley
ZeniMax Online Studios is looking for a Tools Engineer to design, develop, and maintain an assortment of tools in our new engine for the studio’s next AAA project.  This position will work closely with various disciplines to further refine workflows for streamlining content creation and the art and data pipelines.
Category
Engineering/Programming
ID
2021-1928
Job Locations US-MD-Hunt Valley
ZeniMax Online Studios is looking for a Senior Tools Engineer to design, develop, and maintain an assortment of tools in our new engine for the studio’s next AAA project.  This position will work closely with various disciplines to further refine workflows for streamlining content creation and the art and data pipelines.
Category
Engineering/Programming
ID
2021-1927
Job Locations US-MD-Hunt Valley | US-TX-Austin | US-WI-Madison | US-CA-San Diego | US-WA-Seattle | US
Zenimax Online Studios is seeking a DevOps Engineer who can lead a team, work with others to build solutions and deliver value for its flagship AAA MMO game, The Elder Scrolls Online.  You will be responsible for ensuring that ZOS is able to reliably build and deploy new product versions, deliver new features to our customers, and introduce change into those systems in a safe way. Must be able to mentor the team and be able to support our systems via an on-call rotation.   The preferred location for this role is Hunt Valley, MD, Austin, TX, Madison, WI, San Diego, CA, or Seattle, WA. Will consider remote.
Category
Engineering/Programming
ID
2021-1923
Job Locations US-TX-Austin
Arkane Studios is looking for a Lead VFX Artist to join our team in developing AAA games for PC and next-gen console systems. The ideal candidate will have experience creating real time visual effects, a creative eye, and a passion for gaming.
Category
Art
ID
2021-1899
Job Locations US-MD-Hunt Valley
ZeniMax Online Studios is looking for a Outsource Integration Artist to assist with the skinning, setup, and export of character and monster assets. This integration artist will work with various members of the Outsourcing Support team to address character setup and skinning related issues: from in-game editing and data setup to vertex weighting adjustments. This integration artist will also be making minor art changes and adjustments to 3d assets, so experience with 3d character art is important. This is a dynamic environment that will challenge you as you become a full-fledged professional game developer.
Category
Art
ID
2021-1897
Job Locations US-TX-Austin
Austin is looking for a Lead Online Engineer to join us and lead our online technology group as we experiment with new types of immersive sim gameplay.   *Position based in Austin, TX. Will consider remote.
Category
Engineering/Programming
ID
2021-1865
Job Locations US-MD-Hunt Valley | US-TX-Austin | US-CA-San Diego | US-WI-Madison
The Senior Combat designer works with the Combat Lead and the rest of the development team in the creation and maintenance of core combat mechanics, character abilities, and combat itemization. They are responsible for maintaining and improving the health of the combat experience including balance, bug fixing, system improvements, and development of new features.
Category
Design
ID
2020-1859
Job Locations SE-C-Uppsala
MachineGames is looking for a senior UI/UX Programmer to join our team. In this role you will be responsible for the architecture and implementation of UI/UX related features in our games.  Quality and end-user experience will be our guiding stars. You will collaborate closely with other teams and stakeholders of the studio, for example design, gameplay programmers, and artists. As a senior member of the studio you will mentor less experienced team members. An appreciated aspect about MachineGames is that everyone have the possibility to affect our internal work procedures, by suggesting how to utilize new technologies and tools and implement them into our workflow.    The UI/UX team is a smaller group which in turn is part of the larger Gameplay team. You will report to our Lead Gameplay programmer with dotted line to our UI/UX Team lead. Our Gameplay team is a group of committed and experienced programmers who are passionate about games.   Our studio is located in central Uppsala, Sweden which is a small and vibrant city 30 minutes north of the capital Stockholm. It has a historical heritage reaching back to pre-medieval times.   MachineGames is a part of Zenimax Media inc. alongside sister studios Alpha Dog games, Arkane studios, Bethesda game studios, Id Software, Roundhouse Studios, Tango Gameworks, and ZeniMax Online Studios.   Our studio has a legacy of being down to earth and free from big egos, our everyday work as well as our long-term goals are driven by our values:   - We value Team performance over individual performance - We practice an open door policy - We deliver what we promise - We give constructive and actionable feedback - We practice ownership and accountability - We learn from our mistakes.   This is a permanent position starting as soon as possible. We will support your relocation and/or application for work permit if you are not an EU citizen and/or not currently residing in Sweden.
Category
Engineering/Programming
ID
2020-1840
Job Locations US-MD-Hunt Valley | US-TX-Austin | US-WA-Seattle | US-WI-Madison | US | US-CA-San Diego | US
ZeniMax Online Studios is building a new ECS-driven game engine for an unannounced AAA title. We are looking for a UI Engineer to implement next generation interfaces using a new and in-development UI framework. This position will program UIs, establish implementation standards, and contribute to the development of the UI framework. Applicants should have a passion for UI development and a strong vision for its future.   The preferred location for this role is Hunt Valley, MD, Austin, TX, Madison, WI, San Diego, CA, or Seattle, WA. Will consider remote.
Category
Engineering/Programming
ID
2020-1830
Job Locations CA-QC-Montreal
Rejoins Constellation!   Viens te joindre à l’équipe de Bethesda Game Studios, l’équipe primée de développement derrière Starfield, The Elder Scrolls et Fallout. Bethesda Game Studios fait tout pour offrir à ses employés une vie familiale et professionnelle bien équilibrée en offrant des salaires compétitifs, un programme d’avantages sociaux généreux et des bureaux situés parmi les meilleures villes d’Amérique du Nord.   Dans le but de créer une culture aussi amusante et diversifiée que nos jeux et nos joueurs, nous accueillons des personnes possédant des compétences, des niveaux d’expérience et des antécédents uniques. Si tu es allumé(e) par l’idée d’apporter ta contribution à certains des jeux les plus importants de l’industrie, on adorerait en savoir plus sur toi!   Join Constellation!   Come join Bethesda Game Studios, the award-winning development team behind Starfield, The Elder Scrolls and Fallout. Bethesda Game Studios strives to offer its employees a well-balanced home and work life by providing competitive salaries, a generous benefits program, and offices located in some of North America’s best cities.   With a goal of creating a culture as fun and diverse as our games and our players, we welcome applicants with unique skillsets, experience levels and backgrounds. If you are passionate about making a meaningful contribution to some of the most significant games in the industry we’d love to hear from you!
Category
Engineering/Programming
ID
2020-1810
Job Locations CA-QC-Montreal
Rejoins Constellation!   Viens te joindre à l’équipe de Bethesda Game Studios, l’équipe primée de développement derrière Starfield, The Elder Scrolls et Fallout. Bethesda Game Studios fait tout pour offrir à ses employés une vie familiale et professionnelle bien équilibrée en offrant des salaires compétitifs, un programme d’avantages sociaux généreux et des bureaux situés parmi les meilleures villes d’Amérique du Nord.   Dans le but de créer une culture aussi amusante et diversifiée que nos jeux et nos joueurs, nous accueillons des personnes possédant des compétences, des niveaux d’expérience et des antécédents uniques. Si tu es allumé(e) par l’idée d’apporter ta contribution à certains des jeux les plus importants de l’industrie, on adorerait en savoir plus sur toi!   Join Constellation!   Come join Bethesda Game Studios, the award-winning development team behind Starfield, The Elder Scrolls and Fallout. Bethesda Game Studios strives to offer its employees a well-balanced home and work life by providing competitive salaries, a generous benefits program, and offices located in some of North America’s best cities.   With a goal of creating a culture as fun and diverse as our games and our players, we welcome applicants with unique skillsets, experience levels and backgrounds. If you are passionate about making a meaningful contribution to some of the most significant games in the industry we’d love to hear from you!
Category
Engineering/Programming
ID
2020-1807
Job Locations US-MD-Rockville | US-TX-Austin | US-TX-Dallas
Join Constellation!   Come join Bethesda Game Studios, the award-winning development team behind Starfield, The Elder Scrolls and Fallout. Bethesda Game Studios strives to offer its employees a well-balanced home and work life by providing competitive salaries, a generous benefits program, and offices located in some of North America’s best cities.   With a goal of creating a culture as fun and diverse as our games and our players, we welcome applicants with unique skillsets, experience levels and backgrounds. If you are passionate about making a meaningful contribution to some of the most significant games in the industry we’d love to hear from you!
Category
Engineering/Programming
ID
2020-1805
Job Locations US-TX-Austin | US-MD-Rockville | US-TX-Dallas
Join Constellation!   Come join Bethesda Game Studios, the award-winning development team behind Starfield, The Elder Scrolls and Fallout. Bethesda Game Studios strives to offer its employees a well-balanced home and work life by providing competitive salaries, a generous benefits program, and offices located in some of North America’s best cities.   With a goal of creating a culture as fun and diverse as our games and our players, we welcome applicants with unique skillsets, experience levels and backgrounds. If you are passionate about making a meaningful contribution to some of the most significant games in the industry we’d love to hear from you!
Category
Production
ID
2020-1756
Job Locations US-TX-Dallas
id Software consistently creates award winning games built on our industry leading technology. The Senior Producer role is a key element and leader of the development process, working with team leadership to prioritize initiatives, schedule the work to be done, and driveeach feature to completion.  
Category
Production
ID
2020-1722
Job Locations SE-C-Uppsala
MachineGames is looking for an analytical Monetization designer. In this role you will become part of a cross-functional team, building a game from the drawing board through launch. You’ll be working closely with artists, designers, and engineers, both locally as well as overseas.    Our studio is located in central Uppsala, Sweden which is a small and vibrant city 30 minutes north of Stockholm with a historical heritage reaching back to pre-medieval times. It also has the oldest and one of the largest universities in northern Europe.   This is a permanent position starting as soon as possible. We will support your relocation and/or application for work permit if you have a non-EU passport and/or not currently residing in Sweden.
Category
Design
ID
2020-1688
Job Locations FR-Lyon
To expand its programming team and strengthen its internal technology, Arkane studios is seeking talented Tools Programmers. These positions are opened to different levels of expertise, from industry veterans to less experienced candidates. Reporting to the Lead Tools Programmer, the ideal candidate is responsible for developing and maintaining a wide range of production tools in the game editor.  
Category
Engineering/Programming
ID
2020-1683
Job Locations FR-Lyon
Arkane Studios' iconic brands such as Dishonored®, Dishonored 2® and Prey® have become staples of popular culture for generations of gamers. We are also proud to announce our newest upcoming title, "Deathloop" - an innovative take on first-person action! Our company provides technical, design and artistic leadership as a world-renowned game developer and technology innovator since its founding in 1999. Our studio is professional with a relaxed working atmosphere located in Lyon town center. We offer a comprehensive benefits package, incl. private medical insurance, flex hours, 25 paid vacations days per year, sports program, transport titles, onboarding program, etc.   To expand its programming team and strengthen its internal technology, Arkane studios Lyon is seeking talented Engine Programmers. These positions are opened to different levels of expertise, from industry veterans to less experienced candidates. Responsible for adapting, maintaining and optimizing the code of our game engine for PC and consoles. Multipurpose, he/she will deal with technology issues that will come up during production (IO, audio, physics, rendering, memory, and etc)
Category
Engineering/Programming
ID
2020-1652
Job Locations US-MD-Hunt Valley | US-TX-Austin | US-CA-San Diego | US-WA-Seattle | US-WI-Madison | US
ZeniMax Online Studios is looking for a Lead Animation Software Engineer to develop a robust in-game animation system in our new engine for the studio’s next AAA project. In this position you will work side-by-side with Technical Artists, Animators, and Gameplay Engineers. You will own the animation pipeline from artist workstation all the way to fluid and responsive in-game characters.   The preferred location for this role is Hunt Valley, MD, Austin, TX, Madison, WI, San Diego, CA, or Seattle, WA. Will consider remote.
Category
Engineering/Programming
ID
2020-1583
Job Locations JP-Tokyo
(概要)   タンゴゲームワークスは全世界に向けたAAA(トリプルエー)タイトルを開発することのできる、日本国内には数少い開発スタジオのひとつです。 「全世界のユーザーを楽しませるゲーム」クリエイターを募集しています!   VFXアーティストは、環境エフェクト、キャラクターエフェクト、カットシーンエフェクトなど、ゲーム内に登場するあらゆるVFX表現のデザイン・ 作成・組み込みを行う仕事です。その他にも関連するVFXの制作作業全般にも関わっていただきます。  
Category
Art
ID
2020-1534
Job Locations US-MD-Rockville | CA-NS | US-MD-Rockville | US-MD-Hunt Valley | US-TX-Dallas | US-TX-Austin | SE-C-Uppsala | FR-Lyon | JP-Tokyo | UK-London | US-WI-Madison...
Headquartered just north of Washington, D.C., with offices in North America, Europe, Australia and Asia, ZeniMax Media is a video game publisher, managed by an experienced group of executives, which has assembled a strong creative team of world-class game developers, graphic artists and designers, sound engineers, producers and programmers to create and sell premium video game titles to a growing worldwide market.   ZeniMax creates and publishes original interactive entertainment content for consoles, the PC, and mobile devices. Its Bethesda Softworks division, founded in 1986, has a long history of success as a publisher of award-winning video games. In addition, the ZeniMax group includes some of the most acclaimed development studios in the world. The company's growing library of intellectual properties includes such major franchises as The Elder Scrolls®, Fallout®, DOOM®, RAGE®, Wolfenstein®, Prey®, Dishonored®, The Evil Within®, and QUAKE®.  
Category
Other
ID
2019-1512