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Bethesda Game Studios recherche son prochain Programmeur UI qualifié pour rejoindre l’équipe qui repousse les limites du développement de jeux de rôles (RPG) sur PC et consoles.
Bethesda Game Studios is looking for a talented experienced UI Programmer to join our team that is pushing the bleeding-edge AAA game development for PC and Consoles.
Bethesda Game Studios recherche son prochain Programmeur Gameplay qualifié pour rejoindre l’équipe qui repousse les limites du développement de jeux de rôles (RPG) sur PC et Consoles.Dans ce rôle, le programmeur de gameplay écrira et développera du code spécifique à l'application en fonction des exigences de conception. Il travaillera en étroite collaboration avec les artistes, les principaux programmeurs d'engin, les concepteurs et les producteurs pour mettre en œuvre les fonctionnalités du jeu.
Bethesda Game Studios is looking for a talented Gameplay Programmer to join our team that is pushing the bleeding-edge of RPG development for the PC and consoles. In this role the Gameplay Programmer will write and develop application specific code based on design requirements. The Gameplay Programmer will work closely with artists, lead engine programmers, designers and producers to implement game features.
Bethesda Game Studios is looking for a talented Animation Programmer to join our team. Programmers will work closely with artists, lead engine programmers, designers and producers to implement and optimize game features.
The Product Owner will define, build and maintain their suite of features for the Bethesda.net digital platform in multiple areas. This role will contribute to the Bethesda.net digital platform vision and will be integral in defining and delivering the platforms features.
Bethesda Game Studios Dallas, part of the ZeniMax Media Inc. family of companies, is looking for an AssociateProgrammer to join our team to develop AAA games for PC and consoles.
Bethesda Game Studios is looking for an experienced Associate Producer - Code to join our team that is pushing the bleeding-edge of RPG development for the PC and consoles. The Associate Producer - Code will work with all parts of the team to facilitate communication, solve problems and remove anything getting in the way of other disciplines being able to work. Their primary focus will be on leadership and management of features and people on programming side.
Arkane Austin is looking for a multi-disciplined Senior Producer to manage the organization, scheduling, and daily coordination of cross-functional teams.
Bethesda Game Studios is looking for an experienced Senior Producer with a passion for online games to join our production team. The Senior Producer will work with all parts of the development team to facilitate communication, solve problems, and remove anything getting in the way of our staff being able to work.
id Software is looking for an experienced Gameplay Programmer to join our team to work on some of the industries most celebrated and popular AAA titles. You will work closely with programmers, game designers, and artists to implement and improve fun game features for rewarding customer experiences.
Job Description: Senior Marketing Manager (East Asia)
ZeniMax Media is a unique global media organisation bringing together a powerful creative force of world-class game developers, artists and designers, programmers, and leading executives and talent from traditional media.
Bethesda Softworks is a worldwide publisher of global renown. With an enviable roster of the most ambitious, lauded and beloved series, the company straddles genres and boasts open-world classics, post-apocalyptic epics, ongoing online sagas and stunning action titles within its portfolio. Part of the ZeniMax Media Inc. family of companies, Bethesda Softworks titles include instantly recognisable blockbusters such as The Elder Scrolls®, DOOM®, QUAKE®, Fallout®, Wolfenstein®, Dishonored®, DeathLoop®, Starfield, Ghostwire: Tokyo, Omen, Prey® and RAGE®.
As the regional marketing lead of Bethesda’s world class development studios, the Marketing Manager (East Asia) will work closely and cross functionally with teams across the United States, Europe, Asia and Australia. Passionate about games, their primary goal is to build strong brands and drive high levels of consumer engagement and demand to achieve local commercial goals. The right candidate will be a strategic and innovative thinker with strong commercial acumen, communication and stakeholder management skills.
id Software is looking for a talented and experienced Senior Producer to help manage the organization, scheduling and daily coordination of development.
id Software, part of the ZeniMax Media Inc. family of companies, is seeking a talented Senior Environment Artist to join our team in making AAA games.
The ideal candidate will have some experience with Next-Gen asset creation, high poly/low poly modeling, and PBR texture creation, in addition to world building knowledge. This job is a very versatile position that will use all aspects of your industry knowledge to create props, textures, and environments that stride to set the new industry standard in visuals.
MachineGames is looking for an analytical Monetization designer. In this role you will become part of a cross-functional team, building a game from the drawing board through launch. You’ll be working closely with artists, designers, and engineers, both locally as well as overseas.
Our studio is located in central Uppsala, Sweden which is a small and vibrant city 30 minutes north of Stockholm with a historical heritage reaching back to pre-medieval times. It also has the oldest and one of the largest universities in northern Europe.
This is a permanent position starting as soon as possible. We will support your relocation and/or application for work permit if you have a non-EU passport and/or not currently residing in Sweden.
To expand its programming team and strengthen its internal technology, Arkane studios is seeking talented Tools Programmers. These positions are opened to different levels of expertise, from industry veterans to less experienced candidates. Reporting to the Lead Tools Programmer, the ideal candidate is responsible for developing and maintaining a wide range of production tools in the game editor.
Arkane Austin is looking for a Lead AI Engineer to join us and lead a team of talented engineers in developing AAA games for PC and console systems.
Our emergent gameplay style and immersive simulation leads to a lot of challenges. As a Lead AI Engineer, you will split your time between guiding a team of engineers solving those challenges while also contributing to the engineering development effort.
Do you obsess over how long the telegraph on an AI attack should be? Do you fire a weapon in a game and break down why it feels so good to shoot? Do you play the latest game modes and think about why they work or why they don’t? If you are the type of person who lives and breathes how it feels to play games, then you’ve come to the right place.
We are seeking a talented GAMEPLAY DESIGNER to come help us make industry-leading weapons, AI, progression systems, player mechanics, and game modes for AAA first-person action games. You will work closely with Game Directors, fellow Designers, and multi-discipline feature teams to help plan, prototype, and build systems that players will enjoy for years to come.
Arkane Studios' iconic brands such as Dishonored®, Dishonored 2® and Prey® have become staples of popular culture for generations of gamers. We are also proud to announce our newest upcoming title, "Deathloop" - an innovative take on first-person action!
Our company provides technical, design and artistic leadership as a world-renowned game developer and technology innovator since its founding in 1999. Our studio is professional with a relaxed working atmosphere located in Lyon town center.
We offer a comprehensive benefits package, incl. private medical insurance, flex hours, 25 paid vacations days per year, sports program, transport titles, onboarding program, etc.
To expand its programming team and strengthen its internal technology, Arkane studios Lyon is seeking talented Engine Programmers. These positions are opened to different levels of expertise, from industry veterans to less experienced candidates.
Responsible for adapting, maintaining and optimizing the code of our game engine for PC and consoles. Multipurpose, he/she will deal with technology issues that will come up during production (IO, audio, physics, rendering, memory, and etc)
ZeniMax Online Studios is looking for a Senior Animation Software Engineer to develop a robust in-game animation system in our new engine for the studio’s next AAA project. In this position you will work side-by-side with Technical Artists, Animators, and Gameplay Engineers. You will own the animation pipeline from artist workstation all the way to fluid and responsive in-game characters.
MachineGames is looking for an Office Assistant to join our studio. This role is for someone who likes to engage in a wide variety of areas of responsibility on different levels. The responsibilities are spanning from day-to-day operative HR-support and administration to projects related to for example health safety and work environment or compensation and benefits. In this role you will be part of a team of three and you will be reporting to the HR manager of the studio.
Our studio is located in central Uppsala, Sweden which is a small and vibrant city 30 minutes north of the capital Stockholm. It has a historical heritage reaching back to pre-medieval times. MachineGames is a part of ZeniMax Media inc. alongside sister studios Alpha Dog games, Arkane studios, Bethesda game studios, Id Software, Roundhouse Studios, Tango Gameworks, and ZeniMax Online Studios.
Our studio has a legacy of being down to earth and our everyday work as well as our long-term goals are driven by our values:
- We value Team performance over individual performance
- We practice an open door policy
- We deliver what we promise
- We give constructive and actionable feedback
- We practice ownership and accountability
- We learn from our mistakes.
This is a permanent position starting as soon as possible. For this role you must be permanently located within commuting distance of Uppsala and hold a Swedish work permit or be a Swedish citizen.