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Search Results Page 13 of 14

Job Locations SE-C-Uppsala
MachineGames is looking for an analytical Monetization designer. In this role you will become part of a cross-functional team, building a game from the drawing board through launch. You’ll be working closely with artists, designers, and engineers, both locally as well as overseas.    Our studio is located in central Uppsala, Sweden which is a small and vibrant city 30 minutes north of Stockholm with a historical heritage reaching back to pre-medieval times. It also has the oldest and one of the largest universities in northern Europe.   This is a permanent position starting as soon as possible. We will support your relocation and/or application for work permit if you have a non-EU passport and/or not currently residing in Sweden.
Category
Design
ID
2020-1688
Job Locations FR-Lyon
To expand its programming team and strengthen its internal technology, Arkane studios is seeking talented Tools Programmers. These positions are opened to different levels of expertise, from industry veterans to less experienced candidates. Reporting to the Lead Tools Programmer, the ideal candidate is responsible for developing and maintaining a wide range of production tools in the game editor.  
Category
Engineering/Programming
ID
2020-1683
Job Locations US-TX-Dallas
id Software, part of the ZeniMax Media Inc. family of companies, is seeking a Gameplay Designer to join our team.    Do you obsess over how long the telegraph on an AI attack should be? Do you fire a weapon in a game and break down why it feels so good to shoot? Do you play the latest game modes and think about why they work or why they don’t? If you are the type of person who lives and breathes how it feels to play games, then you’ve come to the right place.     We are seeking a talented GAMEPLAY DESIGNER to come help us make industry-leading weapons, AI, progression systems, and player mechanics for AAA single-player action-FPS games. You will work closely with Game Directors, fellow Designers, and multi-discipline feature teams to help plan, prototype, and build systems that players will enjoy for years to come.    
Category
Design
ID
2020-1674
Job Locations JP-Tokyo
ゼニマックス・アジア(株)は、アメリカを本拠地とするゼニマックス・メディアグループの一員として、業界を代表するゲームクリエイターである三上真司が代表を務めるタンゴゲームワークスにおいてゲーム開発を、また、ベセスダ・ソフトワークスのブランドの数々のゲームタイトルを日本及びアジアでの発売・販売する拠点です。   何よりもユーザーの楽しみを中心に、面白いものづくりに挑戦していきます!   国境も言葉も超えて楽しめるユニークピースを、次々と! 世界中のタイトルから、ユーザーの一人ひとりが自分の好みに合ったゲームを自由にチョイスして遊ぶ時代。日本のクリエイターならではのアイディアや技術を活かし、皆様に心から楽しんでいただける個性的な作品をお届けしてきます。   日本発の世界的ビッグタイトルを! タンゴゲームワークスは、「今までに見たことのないゲームを生み出す」という思いから設立された、世界をターゲットとするゲーム企画・開発スタジオ。トップを務める三上真司は業界を代表するクリエイターです。   「世界をあっと言わせてやる」というゲーム好き、求む!   世界に追いつき追い越すには、誰にも負けないアイディアと努力しかない。タンゴゲームワークスには若いクリエイターがチャレンジできる、自由すぎるくらい自由の多い開発環境がある。新しい世代の新しい感性で、新しい時代の新しいゲーム創りを。   何よりもゲーム好きな仲間と、何よりも面白い作品を!   壁にぶつかりながら、一歩ずつ成長している新人がいる。リアルさを求めて、散歩中の犬を追い掛け回すチームリーダーがいる。業界未経験で入社し、今やディレクターを務める外国人スタッフがいる。世界を驚かすゲームを生み出そうと、日々奮闘するクリエイターたち。   最も大切なのは「ゲーム開発が大好き」で「ユーザーを楽しませるのが大好き」であること。加えて、協調性や積極性、好奇心と向上心を持ち、「ものづくり」に対するこだわりと責任感がある。私たちはそんなクリエイターを求めています。
Category
Production
ID
2020-1671
Job Locations FR-Lyon
Arkane Studios' iconic brands such as Dishonored®, Dishonored 2® and Prey® have become staples of popular culture for generations of gamers. We are also proud to announce our newest upcoming title, "Deathloop" - an innovative take on first-person action! Our company provides technical, design and artistic leadership as a world-renowned game developer and technology innovator since its founding in 1999. Our studio is professional with a relaxed working atmosphere located in Lyon town center. We offer a comprehensive benefits package, incl. private medical insurance, flex hours, 25 paid vacations days per year, sports program, transport titles, onboarding program, etc.   To expand its programming team and strengthen its internal technology, Arkane studios Lyon is seeking talented Engine Programmers. These positions are opened to different levels of expertise, from industry veterans to less experienced candidates. Responsible for adapting, maintaining and optimizing the code of our game engine for PC and consoles. Multipurpose, he/she will deal with technology issues that will come up during production (IO, audio, physics, rendering, memory, and etc)
Category
Engineering/Programming
ID
2020-1652
Job Locations US-MD-Hunt Valley | US-TX-Austin | US-CA-San Diego | US-WA-Seattle | US-WI-Madison | US
ZeniMax Online Studios is looking for a Lead Animation Software Engineer to develop a robust in-game animation system in our new engine for the studio’s next AAA project. In this position you will work side-by-side with Technical Artists, Animators, and Gameplay Engineers. You will own the animation pipeline from artist workstation all the way to fluid and responsive in-game characters.   The preferred location for this role is Hunt Valley, MD, Austin, TX, Madison, WI, San Diego, CA, or Seattle, WA. Will consider remote.
Category
Engineering/Programming
ID
2020-1583
Job Locations JP-Tokyo
(概要)   タンゴゲームワークスは全世界に向けたAAA(トリプルエー)タイトルを開発することのできる、日本国内には数少い開発スタジオのひとつです。 「全世界のユーザーを楽しませるゲーム」クリエイターを募集しています!   VFXアーティストは、環境エフェクト、キャラクターエフェクト、カットシーンエフェクトなど、ゲーム内に登場するあらゆるVFX表現のデザイン・ 作成・組み込みを行う仕事です。その他にも関連するVFXの制作作業全般にも関わっていただきます。  
Category
Art
ID
2020-1534
Job Locations US-MD-Rockville | CA-NS | US-MD-Rockville | US-MD-Hunt Valley | US-TX-Dallas | US-TX-Austin | SE-C-Uppsala | FR-Lyon | JP-Tokyo | UK-London | US-WI-Madison...
Headquartered just north of Washington, D.C., with offices in North America, Europe, Australia and Asia, ZeniMax Media is a video game publisher, managed by an experienced group of executives, which has assembled a strong creative team of world-class game developers, graphic artists and designers, sound engineers, producers and programmers to create and sell premium video game titles to a growing worldwide market.   ZeniMax creates and publishes original interactive entertainment content for consoles, the PC, and mobile devices. Its Bethesda Softworks division, founded in 1986, has a long history of success as a publisher of award-winning video games. In addition, the ZeniMax group includes some of the most acclaimed development studios in the world. The company's growing library of intellectual properties includes such major franchises as The Elder Scrolls®, Fallout®, DOOM®, RAGE®, Wolfenstein®, Prey®, Dishonored®, The Evil Within®, and QUAKE®.  
Category
Other
ID
2019-1512
Job Locations SE-C-Uppsala
MachineGames is looking for a talented Senior Live Programmer to join our team.   Our studio is located in central Uppsala, Sweden which is a small and vibrant city 30 minutes north of Stockholm with a historical heritage reaching back to pre-medieval times.    This is a permanent position starting as soon as possible. We will support your relocation and/or application for work permit if you have a non-EU passport and/or not currently residing in Sweden.
Category
Engineering/Programming
ID
2019-1504
Job Locations US-TX-Austin
Arkane Studios is looking for a Server Engineer to join our team in developing AAA games for PC and consoles.  The successful candidate will have expert knowledge of and experience in the design, implementation and continuing support of large scale client/server applications using primarily C++.  Extensive experience developing online games is required.  The ideal candidate will be passionate about technology, have excellent problem solving skills and a desire to work in a creative and collaborative environment.   *Position based in Austin, TX. Will consider remote.
Category
Engineering/Programming
ID
2019-1402
Job Locations US-TX-Austin
Arkane Studios Austin is looking for a Technical Engineer (aka, Tech Generalist) to join our team in developing our next AAA title!  This is an excellent opportunity to be part of a small and focused team of developers with a proven track record of making awesome games.  Our style of immersive simulation and emergent gameplay creates many challenges.  As a Technical Engineer, you will use your skills to create and maintain various systems and tools to empower our content team and assist in delivering another best-in-class player experience.   *Position based in Austin, TX. Will consider remote.
Category
Engineering/Programming
ID
2019-1401
Job Locations US-TX-Austin
Arkane Studios is looking for a Character Animation Engineer to join our team in developing AAA games for PC and console systems. The candidate will have experience in the design of robust character animation systems and expert knowledge of skeletal animation in general as well as be a self-motivated, energetic team player with a healthy work ethic and cooperative attitude.   *Position based in Austin, TX. Will consider remote.
Category
Engineering/Programming
ID
2019-1400
Job Locations US-TX-Austin
Arkane Studios is looking for a Senior AI Engineer to join our team in developing AAA games for PC and next-generation console systems. Our ideal candidate will have experience with AI programming and be a self-motivated, energetic team player with a healthy work ethic and cooperative attitude.   *Position based in Austin, TX. Will consider remote.
Category
Engineering/Programming
ID
2019-1399
Job Locations US-TX-Austin
Arkane Studios is looking for a Senior Environment Artistto join our team in creating AAA games for PC and next-generation console systems. The ideal candidate will help in creating detailed, story driven environments while working closely with the Art Director and Leads to create assets for integration into game levels.
Category
Art
ID
2019-1398
Job Locations US-TX-Austin
Arkane Studios Austin is looking for a Graphics Engineer to join our team in developing our next AAA title!  This is an excellent opportunity to be part of a small and focused team of developers with a proven track record of making awesome games.  Our style of immersive simulation and emergent gameplay creates many challenges.  The ideal candidate will be passionate about rendering technology, have excellent problem-solving skills and a desire to work in a creative and collaborative environment.   *Position based in Austin, TX. Will consider remote.
Category
Engineering/Programming
ID
2019-1394
Job Locations US-TX-Austin
Arkane Studios is looking for a Senior Gameplay Engineer to join our team in developing our next title.  The successful candidate will have expert knowledge in the design, implementation, optimization and support of large gameplay systems and be a self-motivated, energetic team player with a healthy work ethic and cooperative attitude.    *Position based in Austin, TX. Will consider remote.
Category
Engineering/Programming
ID
2019-1393
Job Locations US-TX-Austin
Arkane Studios is looking for a Senior Graphics Engineer to join our team in developing AAA games for PC and consoles.  The ideal candidate will be passionate about rendering technology, have excellent problem solving skills and a desire to work in a creative and collaborative environment.   *Position based in Austin, TX. Will consider remote.
Category
Engineering/Programming
ID
2019-1392
Job Locations US-TX-Dallas
id Software is looking for a Senior Graphics Programmer to join our team and work on legendary id games for PC and next-generation console systems.  If you are passionate about rendering and want to help define, create and deliver the industries best visuals at 60+hz then this may be the position for you. You must have excellent problem solving skills and a desire to work in a fast paced, creative and team-oriented collaborative environment. It’s a plus if you written one or many rendering back-ends either personally or professionally.   Position based in Richardson, TX.  Will consider remote.
Category
Engineering/Programming
ID
2019-1381
Job Locations US-TX-Dallas
id Software is looking for an Engine Programmer to help define, create, and maintain significant portions of idTech - the fastest and highest fidelity engine at 60hz+ on the planet. You will join our Core Technology group where your expertise and experience will be focused primarily on the base idTech engine but you should be comfortable touching many areas of the code and may also work on tools, game code and our entire technology suite. Expect your abilities and scope of work to expand in a fast paced and highly innovative environment.   Position based in Richardson, TX.  Will consider remote.
Category
Engineering/Programming
ID
2019-1380
Job Locations CA-QC-Montreal
Rejoins Constellation!   Viens te joindre à l’équipe de Bethesda Game Studios, l’équipe primée de développement derrière Starfield, The Elder Scrolls et Fallout. Bethesda Game Studios fait tout pour offrir à ses employés une vie familiale et professionnelle bien équilibrée en offrant des salaires compétitifs, un programme d’avantages sociaux généreux et des bureaux situés parmi les meilleures villes d’Amérique du Nord.   Dans le but de créer une culture aussi amusante et diversifiée que nos jeux et nos joueurs, nous accueillons des personnes possédant des compétences, des niveaux d’expérience et des antécédents uniques. Si tu es allumé(e) par l’idée d’apporter ta contribution à certains des jeux les plus importants de l’industrie, on adorerait en savoir plus sur toi!   Join Constellation!   Come join Bethesda Game Studios, the award-winning development team behind Starfield, The Elder Scrolls and Fallout. Bethesda Game Studios strives to offer its employees a well-balanced home and work life by providing competitive salaries, a generous benefits program, and offices located in some of North America’s best cities.   With a goal of creating a culture as fun and diverse as our games and our players, we welcome applicants with unique skillsets, experience levels and backgrounds. If you are passionate about making a meaningful contribution to some of the most significant games in the industry we’d love to hear from you!
Category
Engineering/Programming
ID
2019-1370