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Job Locations US-TX-Dallas
id Software is looking for a UI Programmer to join our team and work on legendary id games for PC and next-generation console systems.  If you are passionate about gaming, user interface programming, and delivering the best in class immersive UI experience for consumers then come join us. You must have excellent problem solving skills and a desire to work in a fast paced, creative, and team-oriented collaborative environment.
Category
Engineering/Programming
ID
2021-1889
Job Locations SE-C-Uppsala
MachineGames is looking for a Sound Designer to join our team!   You will work with the Audio Director and the rest of the project team to support the creation and integration of game audio. You will be responsible for all game audio aspects from early design phase to final mix, while adhering to team values and best practices.   Our studio is located in central Uppsala, Sweden which is a small and vibrant city 30 minutes north of Stockholm with a historical heritage reaching back to pre-medieval times. It also has the oldest and one of the largest universities in northern Europe.   This is a permanent position starting as soon as possible. We will support your relocation and/or application for work permit if you have a non-EU passport and/or not currently residing in Sweden.
Category
Audio
ID
2021-1887
Job Locations SE-C-Uppsala
MachineGames is looking for an experienced Audio Programmer to join our Engine team. In this role you will be instrumental in developing our upcoming AAA-titles together with a group of experienced game developers. The Engine team currently consists of 10+ talented and passionate programmers. In this role you will be reporting to our Lead Engine programmer.     Our studio is located in central Uppsala, Sweden which is a small and vibrant city 30 minutes north of the capital Stockholm. It has a historical heritage reaching back to pre-medieval times.     MachineGames is a part of Zenimax Media inc. alongside sister studios Alpha Dog games, Arkane studios, Bethesda game studios, Id Software, Roundhouse Studios, and Tango Gameworks, and ZeniMax Online Studios.    Our studio has a legacy of being down to earth and free from big egos, our everyday work as well as our long-term goals are driven by our values:  - We value Team performance over individual performance   - We practice an open door policy   - We deliver what we promise   - We give constructive and actionable feedback   - We practice ownership and accountability   - We learn from our mistakes.    This is a permanent position starting as soon as possible. We will support your relocation and/or application for work permit if you have are not an EU citizen and/or not currently residing in Sweden.
Category
Engineering/Programming
ID
2021-1886
Job Locations SE-C-Uppsala
MachineGames is looking for an experienced Render/Graphics Programmer to join our team. In this role you will be instrumental in developing our upcoming AAA-titles together with a group of experienced game developers. The Engine team currently consists of 10+ talented and passionate programmers.  In this role you will be reporting to our Lead Engine programmer.    Our studio is located in central Uppsala, Sweden which is a small and vibrant city 30 minutes north of the capital Stockholm. It has a historical heritage reaching back to pre-medieval times.    MachineGames is a part of Zenimax Media inc. alongside sister studios Alpha Dog games, Arkane studios, Bethesda game studios, Id Software, Roundhouse Studios, and Tango Gameworks, and ZeniMax Online Studios.    Our studio has a legacy of being down to earth and free from big egos, our everyday work as well as our long-term goals are driven by our values:  - We value Team performance over individual performance   - We practice an open door policy   - We deliver what we promise   - We give constructive and actionable feedback   - We practice ownership and accountability   - We learn from our mistakes.    This is a permanent position starting as soon as possible. We will support your relocation and/or application for work permit if you have are not an EU citizen and/or not currently residing in Sweden.
Category
Engineering/Programming
ID
2021-1885
Job Locations US-MD-Hunt Valley
Zenimax Online Studios is looking for a new addition to our Creative Production team. We are seeking an experienced Producer to coordinate the creative production of marketing communications for one of the most celebrated game franchises of all time.   The Integrated Producer is responsible for effectively guiding design, art, and video projects from inception through delivery. This includes establishing timelines, confirming deliverable specifications, resource management, and coordinating creative reviews with stakeholders. They are the process linchpin to everything that flows through the marketing pipeline.
Category
Production
ID
2021-1883
Job Locations US-MD-Hunt Valley
We are seeking an experienced Mobile Artist with an emphasis in 3D to work closely with our mobile game team to bring life to a wide variety of characters, creatures, environments, and VFX to the defined technical and artistic parameters. Flexibility is our key requirement as we develop content within many visual styles and game formats. We seek a team member who can complement our existing skill sets and bring new experience and skills to the team.
Category
Art
ID
2021-1881
Job Locations US-MD-Hunt Valley
Zenimax Online Studios is seeking a Product Owner for our Game Operations team. This team assists game development teams in scaling their processes to production & live operations environments. They also assist with building processes around automation & orchestration. This role will need to continuously identify, drive, and maximize value and improvements with an understanding of how they are needed by the business. The person in this role will be responsible for interpreting the needs of stakeholders and turning them into tangible benefits.
Category
Engineering/Programming
ID
2021-1878
Job Locations SE-C-Uppsala
Machinegames is looking for a talented 3D Artist with a focus on weapons. Primary responsibility would be to work closely with the gun-team to create weapons but also other 3D Assets when needed. An ideal candidate would have passions for guns, hard-surface assets, and experience with Next-Gen asset creation.   Our studio is located in central Uppsala, Sweden which is a small and vibrant city 30 minutes north of Stockholm with a historical heritage reaching back to pre-medieval times. It also has the oldest and one of the largest universities in northern Europe.   This is a permanent position starting as soon as possible. We will support your relocation and/or application for work permit if you have a non-EU passport and/or not currently residing in Sweden.
Category
Art
ID
2021-1877
Job Locations SE-C-Uppsala
MachineGames is looking for a new QA  to join our team and to work closely with all aspects of the development and assist in streamlining QA testing and processes for an even better gaming experience. You have a keen eye for details and excellent communication skills.    Our studio is located in central Uppsala, Sweden which is a small and vibrant city 30 minutes north of Stockholm with a historical heritage reaching back to pre-medieval times. It also has the oldest and one of the largest universities in northern Europe.   This is a permanent position starting as soon as possible. We will support your relocation and/or application for work permit if you have a non-EU passport and/or not currently residing in Sweden.
Category
Quality Assurance
ID
2021-1876
Job Locations SE-C-Uppsala
MachineGames is seeking a Senior Environment Artist to join our team. As a Senior Environment Artist you will be highly competent in 3d modeling, UVing and creation of PBR materials and textures. You will assume a prominent position on the team, helping establish and optimize production pipelines, mentor junior team members, and contribute to the execution of the vision of the game in close collaboration with team leadership.   Our studio is located in central Uppsala, Sweden which is a small and vibrant city 30 minutes north of Stockholm with a historical heritage reaching back to pre-medieval times. It also has the oldest and one of the largest universities in northern Europe.   This is a permanent position starting as soon as possible. We will support your relocation and/or application for work permit if you have a non-EU passport and/or not currently residing in Sweden.
Category
Art
ID
2021-1875
Job Locations FR-Lyon
Arkane Studios' iconic brands such as Dishonored®, Dishonored 2® and Prey® have become staples of popular culture for generations of gamers. We are also proud to announce our newest upcoming title, "Deathloop" - an innovative take on first-person action! Our company provides technical, design and artistic leadership as a world-renowned game developer and technology innovator since its founding in 1999. Our studio is professional with a relaxed working atmosphere located in Lyon town center. We offer a comprehensive benefits package, incl. private medical insurance, flex hours, 25 paid vacations days per year, sports program, transport titles, onboarding program, etc.   The Game Systems Designer will oversee the design, implementation and tuning of game systems to ensure the best moment-to-moment gameplay experience.   Arkane Studios compte parmi les studios de développement les plus réputés de l'industrie du jeu vidéo. Créé en 1999, le studio est connu pour ses univers créatifs et ses jeux d'action à la première personne, notamment avec les franchises Dishonored et Prey qui ont remporté plusieurs prix "Game of the Year". Arkane Studios développe la toute nouvelle franchise Deathloop pour PlayStation 5 et PC attendue en mai 2021.   Rejoindre Arkane Lyon, c'est l'opportunité de collaborer et d'évoluer avec une équipe passionnée et talentueuse, sur des technologies de pointe et des jeux innovants, et dans un environnement de travail stimulant et accueillant. Le studio se situe dans le quartier de Lyon Confluence, haut lieu de verdure, de sport, de gastronomie et de musique. Arkane Studios appartient au groupe ZeniMax Media (Bethesda, Id Software, Machine Games, Tango) et a des bureaux à Lyon en France, et à Austin au Texas.   Arkane Studios recherche pour son studio de production un/une Game Designer (H/F) pour compléter l’équipe design existante et participer au développement d’un jeu d'action inédit à la première personne : DEATHLOOP, annoncéà l’E3 2019 lors de la conférence Bethesda.   Le Game Systems Designer conçoit des mécaniques de jeu et des boucles de motivation centrales à l’expérience joueur.
Category
Design
ID
2021-1874
Job Locations US-MD-Rockville
ZeniMax Media is seeking a detail-oriented self-starter to support our growing Purchasing team in Rockville, MD.  Our ideal candidate is someone with 2+ years of work experience, understands the value of being a part of a team, possesses basic Excel skills, and is capable of handling multiple tasks simultaneously while meeting key deadlines.  This is an exciting opportunity for someone with the right mix of experience, drive, and professional qualities.
Category
Accounting
ID
2021-1873
Job Locations US-MD-Rockville
ZeniMax Media is seeking an experienced Human Resources Generalist to support our growing team in Rockville, MD.   This position will provide hands on HR support in various functional areas which include but are not limited to full cycle recruitment, employee relations and performance management.    The ideal candidate would be an enthusiastic team player who is self-motivated, provides excellent customer service and solutions focused.    
Category
Human Resources
ID
2021-1867
Job Locations US-MD-Rockville | US-MD-Hunt Valley
Global video game publisher/developer headquartered in Rockville, MD, seeks a Data Engineer. This position works within the Enterprise BI Team and is responsible for the development of the Data Platform for Enterprise wide reporting. The Data Engineer will be supporting a broad range of data pipelining needs from all facets of the business, including e-commerce, financial, and game event data.   The incumbent will have at least 2+ years of previous experience partnering with both technical and business teams to facilitate implementation across the enterprise. The Data Engineer will facilitate the creation of data pipeline processes to move data from enterprise data sources such as relational databases and log files.
Category
Business Intelligence
ID
2021-1866
Job Locations US-TX-Austin
Arkane Austin is looking for a Lead Online Engineer to join us and lead our online technology group as we experiment with new types of immersive sim gameplay.
Category
Engineering/Programming
ID
2021-1865
Job Locations US-TX-Austin
Arkane Studios is looking for a knowledgeable and passionate Online Engineer (Mid-Level or Senior) to join our team in developing AAA games for PC and consoles.  The ideal candidate will have knowledge of and experience in the design, implementation and continuing support of online video game technology.
Category
Engineering/Programming
ID
2021-1864
Job Locations US-MD-Hunt Valley
The Combat designer works with the Combat Lead and the rest of the development team in the creation and maintenance of core combat mechanics, character abilities, and combat itemization in The Elder Scrolls Online. They are responsible for maintaining and improving the health of the combat experience including balance, bug fixing, system improvements, and development of new features.
Category
Design
ID
2020-1863
Job Locations US-MD-Hunt Valley
We are seeking a UI/UX Designer to join the UI team for The Elder Scrolls Online. The UI/UX Designer works with the Lead UI Designer, Visual UI Designer, and UI Engineering team to support the development of both new and existing features. They are responsible for taking charge of the user interface design component of what defines a player's experience within a variety of game systems and gameplay, while both maintaining and improving established design paradigms and patterns.
Category
Design
ID
2020-1862
Job Locations US-MD-Hunt Valley
Zenimax Online Studios is looking for a Senior Monetization Designer to join The Elder Scrolls Online team. Monetization Designers on ESO are responsible for working with teams to ensure we follow fair and effective monetization practices.
Category
Design
ID
2020-1861
Job Locations US-MD-Hunt Valley
The Senior Combat designer works with the Combat Lead and the rest of the development team in the creation and maintenance of core combat mechanics, character abilities, and combat itemization. They are responsible for maintaining and improving the health of the combat experience including balance, bug fixing, system improvements, and development of new features.
Category
Design
ID
2020-1859