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Are you passionate about designing fun and compellinggames? Do you want to innovate ongameplay experiences for hand-crafted, high quality action games?
Combat is at the core of every id Softwaregame,and we are looking forimaginative and knowledgeable Combat Designers to help us make industry-leading gameplay for our future AAA first-person action games. Combat Designers work closely with Game Directors, Leads, and fellow Designers, along with multi-discipline feature teams, to develop tightly balanced, high-quality, first-person combat and compelling gameplay for ourupcoming titles.
id Software, part of the ZeniMax Media Inc. family of companies, is seeking aDCC Pipeline Supervisor to join our team.
In this position, you will assist with the development of our next-gen game by building and improving digital content creation (DCC) tools and pipelines. You will be supporting a variety of departments; Cinematics, Modeling, Sound, Art, Programming and Production to name a few, and working in a variety of DCC applications.
The ideal candidate is a skilled programmer and team manager with extensive experience in problem solving and working in DCC applications common to the game and visual effects industry. In addition, we are looking for someone whoFinishis passionate about tooldevelopment and feature enhancements to optimize workflows. The candidate must have a strong grasp of technical know-how combined with the artists’ perspective. Solid leadership and problem-solving skills are essential for this role.
id Software is looking for an experienced Gameplay Programmer to join our team to work on some of the industries most celebrated and popular AAA titles. You will work closely with programmers, game designers, and artists to implement and improve fun game features for rewarding customer experiences.
Position based in Richardson, TX. Will consider remote.
id Software, part of the ZeniMax Media Inc. family of companies, is seeking a Senior Environment Artist to join our team in making AAA games.
The ideal candidate will have some experience with Next-Gen asset creation, high poly/low poly modeling, and PBR texture creation, in addition to world building knowledge. This job is a very versatile position that will use all aspects of your industry knowledge to create props, textures, and environments that stride to set the new industry standard in visuals.
Position is based in Richardson, TX. Will consider remote.
Arkane Studios is seeking a highly skilled Senior Combat Designer who will work with the development team to create a deep combat experience. The Senior Combat Designer will be responsible for balancing, bug fixing, and making improvements to all facets of combat in the game.
ZeniMax Online Studios is seeking a Senior Product Manager to help drive the development of our next AAA PC/Console project. This is a chance to join an experienced team of veteran developers in pre-production as we create an ambitious new IP.
As a Senior Product Manager, you will be the product specialist across multiple feature teams, where you will partner with Design and UX to define and steer systems, economies, and rewards that compose the game’s monetization and retention loops. You will be expected to engender trust & ownership across the project, for which you will foster a data-informed culture by leading efforts from development through to LiveOps that raise player lifetime value.
This position reports to the Product Management Lead for the new IP.
The preferred location for this role is Hunt Valley, MD, Austin, TX, Madison, WI, San Diego, CA, or Seattle, WA. Will consider remote. Please apply for more information.
The Product Manager is accountable for the delivery of products for the online platform. In this role you will be responsible for defining the development backlog, managing stakeholders and prioritizing development features. The Product Manager regularly reports project status to other key stakeholders within the organization to help ensure the product’s commercial success. The Product Manager also monitors project risk and works with the leadership team to develop and present risk mitigation strategies.
The Senior Product Manager is accountable for the delivery of products for the online platform. In this role you will be responsible for defining the development backlog, managing stakeholders, and prioritizing development features and working with POs on their products under their umbrella. This position regularly reports project status to other key stakeholders within the organization to help ensure the product’s commercial success. The Senior Product Manager also monitors project risk and works with the leadership team to develop and present risk mitigation strategies.
MachineGames is looking for a Level Designer to join our team and work on a variety of levels for an unannounced project.
Our studio is located in central Uppsala, Sweden which is a small and vibrant city 30 minutes north of Stockholm with a historical heritage reaching back to pre-medieval times. It also has the oldest and one of the largest universities in northern Europe.
This is a permanent position starting as soon as possible. We will support your relocation and/or application for work permit if you have a non-EU passport and/or not currently residing in Sweden.
The Services Programmer will work side-by-side with the development, operations, and external platform teams and be primarily responsible for automation of our hybrid cloud services. As a principal contributor to idTech, this position is a versatile opportunity to contribute to the success of development with idTech by leveraging the latest technologies in a variety of scales and levels of complexity, within a driven and collaborative team of idTech generalists.
Bethesda Softworks is a worldwide publisher of global renown. With an enviable roster of the most ambitious, lauded and beloved series, the company straddles genres and boasts open-world classics, post-apocalyptic epics, ongoing online sagas and stunning action titles within its portfolio. Part of the ZeniMax Media Inc. family of companies, Bethesda Softworks titles include instantly recognisable blockbusters such as The Elder Scrolls®, DOOM®, QUAKE®, Fallout®, Wolfenstein®, Dishonored®, DeathLoop®, Ghostwire: Tokyo, Prey® and RAGE®.
The Localization Editor oversees all localization-related processes for their target language and manages all incoming localization requests. The person in this position is responsible for localization quality and deadlines in the target regions, making sure all departments have all required localization-related information in time. Provides localization QA where necessary, as well as helps with community and social posts localization.
ZeniMax Media, Inc. is seeking an experienced Senior Recruiterwith a passion for video games to join our Talent Acquisition team. This position will primarily focus on the overall recruiting & candidate sourcing efforts for ZeniMax Online Studios located in Hunt Valley, MD and will be instrumental in the hiring of top technical & creative talent.
Bethesda has a long list of award-winning games such as the Fallout and Elder Scrolls series, Dishonored, Doom, The Evil Within, etc. The Quality Assurance Team is responsible for testing these and others to ensure the best products go to market. We are looking for contract QA Testers to join our team in Rockville, MD. As a tester you will be responsible for testing game features for bugs and working with the team to continuously assess and communicate the quality of our titles currently in Test. If you have a passion for games, are a team player, have a strong attention to detail and excellent communication skills, this is the job for you.
The Customer Support Agent is responsible for maintaining positive relationships with our game players by helping them with their requests with speed, expertise, courtesy, and enthusiasm. This includes a wide variety of gameplay needs, technical advice, account & billing requests, and product information. Successful candidates will typically have a positive attitude, passion for gaming, analytical thinking, computer savvy, and experience in customer service contact centers. We offer a fun, exciting, and challenging environment in one of the most energizing gaming organizations in the industry!
The Bethesda.net team is seeking a talented Senior Software Engineer to contribute to the Bethesda Softworks Digital Publishing Platform. This role focuses on working with a small team of engineers developing cheat detection and prevention technology to help protect and enhance our player experience.
This role is responsible for building and productizing anti-cheat technology for use by existing and future Bethesda Softworks games. Working closely with Security and AppSec SMEs, the product will evolve over time as new exploits are identified and countermeasures are devised. Client-side libraries are written primarily in C/C++ and require extensive understanding of Windows OS fundamentals, reverse engineering techniques, common attack patterns, and methods of prevention. Server-side tools are written using modern cloud and web tech stacks and focus on the administration of games and the investigation of threats.
We are always exploring ways to improve our scale, reliability, and efficiency. Engineers are expected to learn and support new technologies, as well as propose new solutions that solve observed problems.
ZeniMax Online Studios is looking for an experienced Concept Art Outsourcing Manager to manage an external team of 2D artists. The role involves critiquing and managing work while providing benchmark examples for the external team to follow. The Concept Art Outsourcing Manager will coordinate with the Art Director, internal art leads, Producers, and the external team. The ideal candidate is an experienced concept artist with management experience.
id Software, part of the ZeniMax Media Inc. family of companies, is seeking a talented VFX Artistto join our team making AAA games.
Candidates should have significant experience inreal-time VFX asset creation, as well as a self-motivated drive to improve upon the systems and processes used in VFX creation. Applicants should have shipped at least one AAA title, including console platforms. Candidate’s portfolio should demonstrate high quality VFX with a wide variety of styles.
The id Software team is seeking a full-time Technical Producer to help us continue to push our industry leading technology to new heights. The Technical Producer role is a critical element of the development process, coordinating with Tech Directors and programmers, fostering effective and open communication across the teams, and driving engine and tool initiatives to completion.
id Software consistently creates award winning games built on our industry leading technology. The work of the Production team is a vital part of maintaining that tradition of excellence. Producers work with discipline leads to track progress on milestone deliverables, identify bottlenecks, and ensure work is reviewed by the Directors and discipline or feature leads at regular intervals.
Roundhouse Studios is looking for a talented Senior Character Artist to join our talented team of developers in Madison, Wisconsin. In this role you are responsible for creating and texturing highly detailed 3D character models for our AAA games. You will be part of our Character Art team and report to our Lead Character Artist. Candidates should have a strong understanding of character modeling as it applies to game play and should be able to successfully execute those ideas in engine.