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Search Results Page 8 of 10

Job Locations US-TX-Austin
Arkane Studios is looking for a Senior Environment Artistto join our team in creating AAA games for PC and next-generation console systems. The ideal candidate will help in creating detailed, story driven environments while working closely with the Art Director and Leads to create assets for integration into game levels.
Category
Art
ID
2019-1398
Job Locations US-TX-Austin
Arkane Studios Austin is looking for a Graphics Engineer to join our team in developing our next AAA title!  This is an excellent opportunity to be part of a small and focused team of developers with a proven track record of making awesome games.  Our style of immersive simulation and emergent gameplay creates many challenges.  The ideal candidate will be passionate about rendering technology, have excellent problem-solving skills and a desire to work in a creative and collaborative environment.
Category
Engineering/Programming
ID
2019-1394
Job Locations US-TX-Austin
Arkane Studios is looking for a Senior Gameplay Engineer to join our team in developing our next title.  The successful candidate will have expert knowledge in the design, implementation, optimization and support of large gameplay systems and be a self-motivated, energetic team player with a healthy work ethic and cooperative attitude. 
Category
Engineering/Programming
ID
2019-1393
Job Locations US-TX-Austin
Arkane Studios is looking for a Senior Graphics Engineer to join our team in developing AAA games for PC and consoles.  The ideal candidate will be passionate about rendering technology, have excellent problem solving skills and a desire to work in a creative and collaborative environment.
Category
Engineering/Programming
ID
2019-1392
Job Locations US-TX-Dallas
id Software is looking for a Senior Graphics Programmer to join our team and work on legendary id games for PC and next-generation console systems.  If you are passionate about rendering and want to help define, create and deliver the industries best visuals at 60+hz then this may be the position for you. You must have excellent problem solving skills and a desire to work in a fast paced, creative and team-oriented collaborative environment. It’s a plus if you written one or many rendering back-ends either personally or professionally.
Category
Engineering/Programming
ID
2019-1381
Job Locations US-TX-Dallas
id Software is looking for an Engine Programmer to help define, create, and maintain significant portions of idTech - the fastest and highest fidelity engine at 60hz+ on the planet. You will join our Core Technology group where your expertise and experience will be focused primarily on the base idTech engine but you should be comfortable touching many areas of the code and may also work on tools, game code and our entire technology suite. Expect your abilities and scope of work to expand in a fast paced and highly innovative environment.
Category
Engineering/Programming
ID
2019-1380
Job Locations CA-QC-Montreal
Bethesda Studios Montréal recherche un programmeur client talentueux pour rejoindre l’équipe qui dépasse les standards et repousse les limites du développement de jeux sur les plateformes mobiles. Le programmeur travaillera étroitement avec les artistes, les lead programmeurs, les concepteurs et producteurs pour implémenter et optimiser les fonctionnalités de jeu.   Bethesda Studios Montreal is looking for a talented Client Programmer to join our team that is pushing the bleeding-edge of game development for mobile platforms. The programmer will work closely with artists, lead programmers, designers and producers to implement and optimize game features.
Category
Engineering/Programming
ID
2019-1372
Job Locations CA-QC-Montreal
Bethesda Game Studios recherche son prochain Programmeur Graphique qualifié pour rejoindre l’équipe qui repousse les limites du développement de jeux de rôles (RPG) sur PC et Consoles. Le candidat choisi travaillera en étroite collaboration avec les artistes, les programmeurs d’engins référents, les designers et producteurs pour implémenter et optimiser les fonctionnalités du jeu.   Bethesda Game Studios is looking for talented Graphics Programmers to join our team that is pushing the bleeding-edge of RPG development for the PC and consoles.  Programmers will work closely with artists, lead engine programmers, designers and producers to implement and optimize game features.
Category
Engineering/Programming
ID
2019-1370
Job Locations CA-QC-Montreal
Bethesda Game Studios recherche son prochain Programmeur Engin et Systèmes qualifié pour rejoindre l’équipe qui repousse les limites du développement de jeux de rôles (RPG) sur PC et consoles. La personne choisie travaillera en étroite collaboration avec les artistes, les référents programmeurs d’engin, designers et producteurs pour implémenter et optimiser les fonctionnalités du jeu.   Bethesda Game Studios is looking for talented Engine Programmers to join our team that is pushing the bleeding-edge of RPG development for the PC and consoles.  Programmers will work closely with artists, lead engine programmers, designers and producers to implement and optimize game features.
Category
Engineering/Programming
ID
2019-1369
Job Locations CA-QC-Montreal
Bethesda Game Studios à Montréal recherche son Programmeur Outils qualifié pour rejoindre l’équipe grandissante qui repousse les limites des jeux sur PC et consoles. Le Programmeur Outils travaillera en étroite collaboration avec les artistes, programmeurs référents, designers et producteurs pour concevoir, mettre en œuvre et maintenir le projet de développement d’outils.   Bethesda Game Studios Montreal is looking for a talented Tools Programmer to join our growing team that is pushing the bleeding edge for games on PC and Consoles. The Tools Programmer will work closely with artists, lead programmers, designers and producers to design, implements and maintain project development tools.
Category
Engineering/Programming
ID
2019-1366
Job Locations CA-QC-Montreal
Bethesda Game Studios à Montréal recherche son Programmeur d’animation senior qualifié pour rejoindre l’équipe. La personne sélectionnée travaillera en étroite collaboration avec les artistes, les programmeurs d’engin référents, les designers et producteurs pour mettre en œuvre et optimiser les fonctionnalités du jeu.   Bethesda Studios Montreal is looking for a talented Senior Animation Systems Programmer to join our team. Programmers will work closely with artists, lead engine programmers, designers and producers to implement and optimize game features.
Category
Engineering/Programming
ID
2019-1365
Job Locations CA-QC-Montreal
Bethesda Studios Montréal recherche un programmeur système talentueux pour rejoindre l’équipe qui dépasse les standards et repousse les limites du développement de jeux sur les plateformes mobiles. Le programmeur travaillera étroitement avec les artistes, les lead programmeurs, les concepteurs et producteurs pour implémenter et optimiser les fonctionnalités de jeu.     Bethesda Studios Montreal is looking for a talented Senior System Programmer to join our team that is pushing the bleeding-edge of game development for mobile platforms.  The programmer will work closely with artists, lead programmers, designers and producers to implement and optimize game features.
Category
Engineering/Programming
ID
2019-1362
Job Locations US-MD-Hunt Valley
Zenimax Online Studios is looking for a Senior Producer for its mobile team to ensure that the project vision is realized while keeping scope under control and communicating status to keep everyone aligned.The ideal candidate will be proficient in scheduling/planning, analyzing team metrics, and establishing a development environment designed to help the team achieve success.
Category
Production
ID
2019-1360
Job Locations US-MD-Hunt Valley
We are seeking a skilled Technical Animator to help further develop our animation pipeline. The focus of this position will be on runtime animation integration and animation handling in the pipeline.   You will work with animators to develop blend graphs that produce smooth, AAA quality animation, seamlessly combining animated motion with various runtime input sources. You’ll help define animation related workflows and systems, and you’ll assist animators in all technical aspects of animation production. Working with multiple disciplines to identify effective solutions, you will serve as a communicator with the goal of ensuring all involved parties have a common understanding of the system and our shared goals.   Preference will be given to candidates who have experience writing animation authoring tools (in Max, Maya, etc.), though this is not the primary area of coverage. If you have experience programming in any form, this is a huge plus. If you have experience with MOCAP that is also beneficial. If you are technical, highly motivated and passionate about animation, please apply for this position. It’s an uncommon opportunity.
Category
Art
ID
2019-1359
Job Locations US-MD-Hunt Valley
ZeniMax Online Studios is seeking a Senior Technical Artist with a focus in animation to join our studio for the development of our next AAA game.  This is a chance to join an experienced group of developers in pre-production for a new IP.   The ideal candidate is a skilled Technical Artist with experience in rigging and animation.  You will be working with small, multidisciplinary groups of artists, designers and engineers to develop efficient, intuitive workflows, build production tools, and identify performance metrics parameters.
Category
Art
ID
2019-1356
Job Locations US-MD-Hunt Valley
ZeniMax Online Studios is seeking a Senior Technical Artist that will be focused on character systems to join our studio for the development of our next AAA game.  This is a chance to join an experienced group of developers in pre-production for a new IP.   The ideal candidate is a skilled Technical Artist with extensive experience building systems to support character production. Character customization is an important aspect of this IP and extends into nearly everything the player can do. You will be working with small, multidisciplinary groups of artists, designers and engineers to develop efficient, intuitive workflows, build production tools, and identify performance metrics parameters.
Category
Art
ID
2019-1355
Job Locations US-MD-Hunt Valley
ZeniMax Online Studios is seeking an experienced Senior Art Pipeline Engineer. In this position, you will assist in the development of our next gen game pipelines. You’ll be getting in at the ground level of a new project, working with a world class team on cutting edge technologies to support an amazing new IP. From raw, low-level data management and IO to high-level UI systems, physics, animation and graphics, this role is involved in just about every system we use.   The ideal candidate is a skilled Engineer with extensive experience in problem solving and working on data processing challenges in the game industry. You’ll be working within a small, multidisciplinary group of experienced developers as you bring our systems online.
Category
Engineering/Programming
ID
2019-1353
Job Locations US-MD-Hunt Valley | US-TX-Austin | US-CA-San Diego
ZeniMax Online Studios is looking for a Gameplay Engineer to develop game systems in our new engine for the studio’s next AAA project.
Category
Engineering/Programming
ID
2019-1347
Job Locations US-MD-Hunt Valley | US-TX-Austin | US-CA-San Diego
ZeniMax Online Studios is looking for an Animation Engineer to develop a robust in-game animation system in our new engine for the studio’s next AAA project. In this position you will work side-by-side with Technical Artists, Animators, and Gameplay Engineers. You will own the animation pipeline from artist workstation all the way to fluid and responsive in-game characters.
Category
Engineering/Programming
ID
2019-1346
Job Locations US-MD-Hunt Valley | US-TX-Austin | US-CA-San Diego
ZeniMax Online Studios is building a new ECS-driven game engine for an unannounced AAA title. We are looking for a Senior UI Engineer to help develop the cutting-edge user interface backend for that engine. This position will research the state of the art in UI development and apply that research through technical designs and implementation. Applicants should have a passion for UI development and a strong vision for its future.
Category
Engineering/Programming
ID
2019-1334